1.9 KiB
1.9 KiB
Changelog
All notable changes to Pr3tz are documented here.
[Unreleased]
Changed
- Minimum Blender version raised to 5.0 —
bl_info["blender"]updated to(5, 0, 0). Blender 4.x is no longer supported. Drops all legacy compatibility shims:_get_action_fcurvesnow uses the Blender 5 layered Action API only (noaction.fcurvesfallback).- Principled BSDF shaders use Blender 5 canonical input names directly:
"Specular IOR Level","Transmission Weight","Coat Weight","Coat Roughness". - Removed
"Specular"/"Clearcoat"/"Transmission"key-in-inputs guards.
[2.0.0] — Current
Added
- Full modular rewrite:
knot_animation.pysplit into 10 focused modules underknot_animation/ - 20 built-in shader presets (up from 7 in 1.x)
- Per-knot material overrides — color, roughness, metallic, emission strength
- Per-knot animation rates: spin phase, revolution phase, height pulse, scale oscillation
- Smooth geometry transitions with Linear / Quadratic / Smoothstep easing
- Random playlist generator with configurable min/max ranges for every parameter
- Bake & Export operator with split-file support for distributed render farms (SheepIt)
- Blender 5.0 layered-action API support (
_get_action_fcurvescompatibility helper) FitTimelineandFitPlaylistoperators- Global Reactivity factor for audio-reactive animation
preview_resolution/render_resolutionsplit for fast viewport + quality renders- Camera shake baked to
delta_locationkeyframes during export - Headless
align_matrixmonkey-patch for crash-free command-line rendering
Changed
- Handler no longer uses
bpy.opsor readsbpy.context.space_data— safe in all execution contexts - Material cache keyed by preset ID — no rebuilds on every frame
[1.x] — Single-file era
knot_animation.py: procedural torus knot animation with hardcoded 10-knot config list- 7 shader presets
- No playlist editor, no transitions, no export