284 lines
11 KiB
Python
284 lines
11 KiB
Python
"""
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ui.py
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-----
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All Blender UI classes for knot_animation:
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KNOT_UL_List — playlist UIList
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KNOT_UL_AllowedMaterialsList— generator filter UIList
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draw_knot_properties() — shared property layout helper
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KNOT_PT_Panel — main N-panel (VIEW_3D > UI > AnimKnots)
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This module contains only layout code. It imports compute_playlist_duration
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from handler.py for the live duration readout; it does not call any geometry
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or material functions directly.
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"""
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from __future__ import annotations
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import bpy
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from .handler import compute_playlist_duration
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# ---------------------------------------------------------------------------
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# UILists
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# ---------------------------------------------------------------------------
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class KNOT_UL_List(bpy.types.UIList):
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def draw_item(self, context, layout, data, item, icon,
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active_data, active_propname, index):
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layout.label(text=item.name, icon='CURVE_PATH')
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class KNOT_UL_AllowedMaterialsList(bpy.types.UIList):
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def draw_item(self, context, layout, data, item, icon,
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active_data, active_propname, index):
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row = layout.row(align=True)
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row.prop(item, "enabled", text="")
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if item.is_preset:
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row.label(text=f"Preset: {item.name}", icon='SHADING_RENDERED')
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else:
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row.label(text=f"Material: {item.name}", icon='MATERIAL')
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# ---------------------------------------------------------------------------
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# Shared property layout helper
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# ---------------------------------------------------------------------------
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def draw_knot_properties(layout, item) -> None:
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"""Draw all KnotItem properties into *layout*.
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Used by both the main panel (selected item) and the generator base-knot
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section so the layout stays in sync automatically.
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"""
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layout.prop(item, "shape_type")
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if item.shape_type == 'TORUS_KNOT':
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row = layout.row(align=True)
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row.prop(item, "torus_p")
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row.prop(item, "torus_q")
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row = layout.row(align=True)
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row.prop(item, "flip_p", toggle=True, icon='ARROW_LEFTRIGHT')
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row.prop(item, "flip_q", toggle=True, icon='ARROW_LEFTRIGHT')
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layout.prop(item, "mode")
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if item.mode == 'MAJOR_MINOR':
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row = layout.row(align=True)
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row.prop(item, "torus_R")
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row.prop(item, "torus_r")
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else:
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row = layout.row(align=True)
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row.prop(item, "torus_eR")
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row.prop(item, "torus_iR")
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elif item.shape_type == 'MOBIUS':
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row = layout.row(align=True)
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row.prop(item, "mobius_twists")
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row.prop(item, "mobius_width")
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elif item.shape_type == 'LISSAJOUS':
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row = layout.row(align=True)
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row.prop(item, "liss_kx")
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row.prop(item, "liss_ky")
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row.prop(item, "liss_kz")
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layout.prop(item, "liss_amp")
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elif item.shape_type == 'SPIRAL':
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row = layout.row(align=True)
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row.prop(item, "spiral_turns")
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row.prop(item, "spiral_R")
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row = layout.row(align=True)
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row.prop(item, "geo_extrude")
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row.prop(item, "geo_offset")
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layout.prop(item, "geo_bDepth")
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layout.prop(item, "torus_h")
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col = layout.column(align=True)
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col.prop(item, "multiple_links")
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row = col.row(align=True)
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row.prop(item, "torus_u")
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row.prop(item, "torus_v")
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row = col.row(align=True)
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row.prop(item, "torus_rP")
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row.prop(item, "torus_sP")
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anim_box = layout.box()
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anim_box.label(text="Animation Rates", icon='ANIM')
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anim_box.prop(item, "cycle_rate")
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col = anim_box.column(align=True)
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col.prop(item, "spin_phase_rate")
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col.prop(item, "rev_phase_rate")
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col.prop(item, "height_rate")
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row = anim_box.row(align=True)
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row.prop(item, "scale_rate")
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row.prop(item, "scale_amplitude")
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mat_box = layout.box()
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mat_box.label(text="Material Options", icon='MATERIAL')
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mat_box.prop(item, "material_mode", expand=True)
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if item.material_mode == 'PRESET':
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mat_box.prop(item, "shader_id")
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col = mat_box.column(align=True)
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col.prop(item, "preset_color")
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col.prop(item, "preset_roughness", slider=True)
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col.prop(item, "preset_metallic", slider=True)
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col.prop(item, "preset_emission_strength")
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else:
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mat_box.prop(item, "project_material", text="Material")
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layout.prop(item, "use_colors")
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if item.use_colors:
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row = layout.row(align=True)
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row.prop(item, "colorSet")
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row.prop(item, "random_colors")
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trans_box = layout.box()
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trans_box.label(text="Transition to Next Knot", icon='MOD_TIME')
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trans_box.prop(item, "transition_frames")
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if item.transition_frames > 0:
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trans_box.prop(item, "transition_easing")
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# ---------------------------------------------------------------------------
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# Main panel
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# ---------------------------------------------------------------------------
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class KNOT_PT_Panel(bpy.types.Panel):
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bl_label = "AnimKnots Configuration"
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bl_idname = "KNOT_PT_panel"
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_category = 'AnimKnots'
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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# ── Playlist ────────────────────────────────────────────────────────
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row = layout.row()
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row.template_list("KNOT_UL_List", "", scene, "knot_list",
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scene, "knot_list_index")
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col = row.column(align=True)
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col.operator("knot.add_item", text="", icon='ADD')
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col.operator("knot.remove_item",text="", icon='REMOVE')
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col.separator()
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col.operator("knot.move_item", text="", icon='TRIA_UP').direction = 'UP'
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col.operator("knot.move_item", text="", icon='TRIA_DOWN').direction = 'DOWN'
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layout.operator("knot.populate", icon='FILE_REFRESH')
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if 0 <= scene.knot_list_index < len(scene.knot_list):
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item = scene.knot_list[scene.knot_list_index]
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box = layout.box()
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box.prop(item, "name")
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draw_knot_properties(box, item)
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layout.operator("knot.bake_preview", icon='FILE_TICK')
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# ── Global Settings ─────────────────────────────────────────────────
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layout.separator()
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gb = layout.box()
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gb.label(text="Global Settings", icon='WORLD')
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glob = scene.knot_globals
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gb.prop(glob, "frames_per_knot")
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gb.prop(glob, "resolution")
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gb.prop(glob, "bevel_resolution")
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gb.prop(glob, "knot_scale")
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n_knots = len(scene.knot_list)
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if n_knots > 0:
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total_frames = compute_playlist_duration(scene)
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fps = max(1, scene.render.fps)
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secs = total_frames / fps
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dur_row = gb.row(align=True)
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dur_row.label(
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text=f"Playlist: {total_frames} fr / {secs:.1f}s ({n_knots} knots)",
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icon='TIME')
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fit_row = gb.row(align=True)
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fit_row.operator("knot.fit_timeline", icon='PREVIEW_RANGE', text="Fit Timeline")
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fit_row.operator("knot.fit_playlist", icon='NLA_PUSHDOWN', text="Fit Playlist")
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gb.separator()
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gb.label(text="Playback Control", icon='PLAY')
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gb.prop(glob, "global_speed")
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gb.prop(glob, "animation_phase")
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gb.prop(glob, "reactivity_factor", slider=True)
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gb.label(text="↑ Keyframe or drive for reactivity", icon='INFO')
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row = gb.row(align=True)
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row.prop(scene, "frame_end", text="Total Frames")
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row.prop(scene.render, "fps", text="FPS")
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# ── Random Generator ────────────────────────────────────────────────
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layout.separator()
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gen_box = layout.box()
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gen_box.label(text="Random Knot Generator", icon='GROUP')
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gen = scene.knot_generator
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gen_box.prop(gen, "num_knots")
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base_box = gen_box.box()
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base_box.label(text="Base Defaults", icon='PRESET')
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draw_knot_properties(base_box, gen.base_knot)
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rand_box = gen_box.box()
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rand_box.label(text="Randomize Toggles", icon='MODIFIER')
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def draw_rand(prop):
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row = rand_box.row(align=True)
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row.prop(gen, f"r_{prop}")
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if getattr(gen, f"r_{prop}"):
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row.prop(gen, f"min_{prop}")
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row.prop(gen, f"max_{prop}")
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def draw_rand_bool(prop):
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row = rand_box.row(align=True)
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row.prop(gen, f"r_{prop}")
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if getattr(gen, f"r_{prop}") and hasattr(gen, f"prob_{prop}"):
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row.prop(gen, f"prob_{prop}")
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rand_box.prop(gen, "r_shape_type")
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draw_rand("torus_p"); draw_rand("torus_q")
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draw_rand_bool("flip_p"); draw_rand_bool("flip_q")
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draw_rand_bool("mode")
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draw_rand("torus_R"); draw_rand("torus_r")
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draw_rand("torus_eR"); draw_rand("torus_iR")
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draw_rand("mobius_twists"); draw_rand("mobius_width")
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draw_rand("liss_kx"); draw_rand("liss_ky"); draw_rand("liss_kz"); draw_rand("liss_amp")
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draw_rand("spiral_turns"); draw_rand("spiral_R")
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draw_rand("geo_extrude"); draw_rand("geo_offset"); draw_rand("geo_bDepth")
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draw_rand("torus_h")
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draw_rand_bool("multiple_links")
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draw_rand("torus_u"); draw_rand("torus_v")
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draw_rand("torus_rP"); draw_rand("torus_sP")
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draw_rand("spin_phase_rate")
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draw_rand_bool("use_colors"); draw_rand_bool("colorSet"); draw_rand_bool("random_colors")
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draw_rand("transition_frames"); draw_rand_bool("transition_easing")
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rand_box.separator()
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rand_box.label(text="Animation Rates", icon='ANIM')
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draw_rand("cycle_rate"); draw_rand("spin_phase_rate")
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draw_rand("rev_phase_rate"); draw_rand("height_rate")
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draw_rand("scale_rate"); draw_rand("scale_amplitude")
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row = rand_box.row(align=True)
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row.prop(gen, "r_material")
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if gen.r_material:
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row.prop(gen, "r_preset_params", text="Random Parameters")
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filter_box = rand_box.box()
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filter_box.label(text="Allowed Materials & Presets:")
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row_sync = filter_box.row()
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row_sync.template_list(
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"KNOT_UL_AllowedMaterialsList", "",
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gen, "allowed_materials",
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gen, "allowed_materials_index",
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rows=5)
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col_btn = row_sync.column(align=True)
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col_btn.operator("knot.sync_generator_materials", icon='FILE_REFRESH', text="")
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if len(gen.allowed_materials) == 0:
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filter_box.label(text="Click Sync to load project materials & presets", icon='INFO')
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gen_box.operator("knot.generate_random", icon='PLAY')
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